1. Sequencing of Instruction and Selection
of Media
A good rule of thumb is to arrange the objectives in
the order in which they will be taught which then also
serves as an outline for the module. To do this, Russell
(1974) suggests the following sequencing techniques:
|
Sequencing techniques progress
from: |
1 |
concrete abstract |
2 |
simple or elementary
more complex manipulations/principles/understandings |
3 |
isolated facts
integrated principles or relationships |
4 |
specific
general |
5 |
general
specific |
6 |
known
unknown |
7 |
beginning
end (when teaching a process as this modular instruction
does) |
Once you have decided on the order (the sequence),
you can decide which combination of instructional activities
and media will maximize the learner’s opportunity
to master the targeted objectives. The student then
progresses through the module and completes the post-test,
demonstrating sufficient mastery of all of the objectives.
If the students are not successful, they can do the
module again – a definite benefit of modular teaching
– or remedial help can be offered at this point.
The Centre for e-Learning at the University of Ottawa
makes an online
instructional guide available in its online courses
for those looking to brush up on the basics about learning
in an online environment.
Remember, there is no such thing as a single, ideal
sequence since students differ significantly. If the
students meet the objectives, then that means the sequence
works.
The following structure that was used in these modules
is loosely based on the modular structure proposed by
Marquis
and Lavoie in their book on modular teaching:
Structure |
Description |
First page of the module |
Name of the module
Abstract
Estimated Working Time
Prerequisite(s)
Target Audience
Name of the author of the module and any collaborators
If a separate section is not provided for the following,
the module can also include references
used in its making and how to cite the online
module
|
Introduction |
Contains the perceived purpose
of the module: why it is important or meaningful
for the learner to do (relevance, motivation).
To help you with this, try answering the following:
- How can this be helpful to your students
on the job?
- Learning this will make your students more
efficient when they try to...
|
Objectives |
The introduction leads into the general
objective which provides an overview of
what the student is going to learn in the module.
The specific objectives can be
split up into sub-objectives if the final objective
is too complex and requires intermediate steps to
get there. See the Objectives
module for more detailed instructions on this topic. |
Guidelines |
Guidelines, in the form of technical explanations
or general instructions for using
the module, are particularly important in an online
environment. |
Pre-test |
See the module on “Criterion
Test Items” for details regarding Pre-test
use and construction. |
Instructional Activities |
Subject matter is presented to the student in
this section, followed up by an opportunity to practice
the desired behaviour, and then feedback on how
well the student performed is provided. |
Post-test |
See the module on “Criterion
Test Items” for details regarding post-test
use and construction. |
Once the structure of your module is in place and
you have sequenced the instruction and selected the
appropriate media, it is a good idea to do a thorough
search of existing materials that are readily available.
Media Preference Hierarchy
(Russell, 1974)
|
|
Concrete |
|
1. |
real-life experience
|
Russell (1974) highly encourages using as many
concrete, real-life experiences as much as possible
(e.g. handling bones, operating a microscope or
performing an experiment). |
2. |
physical involvement
with an artificial or simulated experience |
If this is not possible, he suggests trying physical
involvement with an artificial or simulated experience
(such as a driver training simulator, role playing,
mock-ups or models). |
3. |
actual observation |
Next in his “media preference hierarchy,”
would be an observation of the experience (like
exhibits, field trips or demonstrations). |
4. |
audio/visual
representation |
When any of the above
levels are impractical or not possible, students
could be provided an indirect perception of the
experience through audio-visual representation. |
5. |
just visual
representation of the experience |
6. |
just audio representation
of the experience |
7. |
reading a description
of the experience |
The two lowest levels
of the hierarchy, which are the least desirable
and the most abstract according to Russell, tend
to be used the most in higher education. These include
reading and finally hearing about the experience. |
8. |
hearing a verbal
description of the experience |
|
Abstract |
|
Russell suggests starting with real-life experiences
– or the most concrete experiences – and
only moving to the lower, more abstract, levels when
it is not possible to present material supported by
media chosen at a higher level.
With this preference for more concrete, supporting
media in mind, media that was once used in a more traditional
setting could be selected and then modified, where possible,
for online use. Some examples of more traditional media
and how they could be adapted for the Web include:
Media |
Adapted for the Web |
Printed Material |
Documents that you would normally distribute to
your students can be made available online. For
instance, take a look at Russell’s (1974)
Feasibility
Study for Determining the Possibility of Using Modules
in your Instructional Situation. It has been
photocopied, written on and then converted to PDF
(Portable Document Format). PowerPoint handouts
and course notes are also a popular favourite in
this format. Photos, diagrams, drawings now come
in digital formats or are easily scanned in for
use on the Web. As with any media, be sure to get
copyright permission first before using any material
that you do not own or have permission to put online. |
Projected Media |
Traditionally, projected media included things
like slides, overheads, filmstrips, video and television
programs. Although video presents some technical
challenges, it is becoming easier to integrate into
an online medium. Other solutions are also available.
For instance, the model of the Systematic
Design of Modular Instruction was a PowerPoint
slide that was converted to Flash using a program
called Screenflash. |
Audio |
Audio clips like tape recordings, CDs, MP3 or
WAV files are typically smaller in file size than
video making them easier to integrate into a module. |
Real Objects |
“Actual materials being discussed or studied
should be available to the student whenever possible.”
(Russell, 1974, p. 71) |
Human Interaction
- instructor-student
- student-student
- subject-matter
- expert-student |
Depending on the objectives for a given module
and the learning styles of the target audience,
it can be a very good idea to incorporate human
interaction through online discussion forums, chats,
email, etc. since modular teaching emphasizes individual
learning and can be far too isolating for learners
not well suited to self-instruction. |
Various factors, such as the availability and cost
of the media, should also be taken into consideration
since these factors may limit the types of media you
eventually choose.
Further Reflection and Application
Think of one or two instructional activities you currently
do in your face-to-face teaching and explain how you
would modify it for an online environment.
|